| Interface | Description |
|---|---|
| StateListener | |
| ZoneManager.ZoneRange |
| Class | Description |
|---|---|
| StateBlock | |
| StateBlock.StateEntry | |
| StateCollector |
Uses a background thread to periodically collect the accumulated
state for the zones and send the blocks of state to zone state
listeners.
|
| StateFrame | |
| Zone | |
| ZoneGrid |
Can translate to/from integer-based grid coordinates and world
real coordinates.
|
| ZoneKey |
A unique key for a particular zone in space.
|
| ZoneManager |
Manages all of the zones for all of the players.
|