| Interface | Description |
|---|---|
| SharedObjectListener | |
| SynchedTimeSource |
A time source that represents time that has been synched with
another time source relative to local system time.
|
| TimeSource |
Provides local or networked time as needed with certain
implied constraints (like time always moves forward, ie:
never backwards, etc.)
|
| Class | Description |
|---|---|
| ConnectionStats |
Keeps track of server-side statistics for a particular
HostedConnection.
|
| DebugUtils | |
| EtherealClient | |
| EtherealHost | |
| IdIndex |
Provides a unique limited range set of integer IDs for a set
of Long object IDs.
|
| LocalZoneIndex |
Keeps track of the local zone space around the player to
provide smaller zoneId values for particular ZoneKeys.
|
| NanoTimeSource |
A TimeSource that directly returns System.nanoTime() as the time.
|
| NetworkStateListener |
A server-side per-player state listener that streams shared space changes
to the client based on the current local zones.
|
| SharedObject | |
| SharedObjectSpace |
The synched shared object space that is local to the player.
|
| Statistics | |
| Statistics.AbstractValue<T> | |
| Statistics.Counter | |
| Statistics.Sequence | |
| Statistics.Tracker |